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Thursday, June 25, 2026

Tucker’s Kobolds, Why Weak Monsters Still Scare Players


In today’s episode of the podcast, I decided after a suggestion from a listener, Christian , who asked if I give my thoughts about Tucker’s Kobolds. Below I put the original article from Dragon #127. It was basically an editor’s note type thing, and it was a story about a DM named Tucker and how he used the Kobolds. He took a monster most DM’s use as fodder and made them into something the entire party feared for years to come. 

Thursday, June 11, 2026

Monsters did not fight to the death!



I’m sure some folks know, especially old school gamers, that monsters didn’t just stand around and fight to the death like in an MMO. 

Thursday, June 4, 2026

Why Wandering Monsters Mattered

 


Wandering monsters were never just random fights. In D&D, they created pressure. They drained resources. They punished wasted time. They stopped players from resting after every encounter and reminded everyone that the dungeon was alive.

Monday, June 1, 2026

Hopeless Characters, Aren't Hopeless..

 


Can a character with bad stats still matter in D&D? In this episode, I talk about “Hopeless Characters” in old school D&D, using the Holmes Basic blurb and AD&D as the starting point. Bad ability scores do not always mean a bad character. Sometimes the weak fighter, the fragile magic-user, or the average nobody becomes the one everyone remembers. This is about 3d6 character creation, survival, risk, and why old school D&D did not need every character to start as a hero.