In this video, I talk about why contacts are important in different situations and what makes them valuable. I explain how players can use these relationships to their advantage and reach their goals.
In this video, I talk about why contacts are important in different situations and what makes them valuable. I explain how players can use these relationships to their advantage and reach their goals.
Here’s something I don’t hear discussed very often: Gary Gygax, never actually expected DMs to invent every NPC from scratch. Because sometimes you just need a quick glance at something for an NPC. Not saying that every NPC will turn into something, but heck, it's nice to have something ready on paper.

In today’s episode of the podcast, I decided after a suggestion from a listener, Christian , who asked if I give my thoughts about Tucker’s Kobolds. Below I put the original article from Dragon #127. It was basically an editor’s note type thing, and it was a story about a DM named Tucker and how he used the Kobolds.
Wandering monsters were never just random fights. In D&D, they created pressure. They drained resources. They punished wasted time. They stopped players from resting after every encounter and reminded everyone that the dungeon was alive.
Around May 27th, I received this notification from VidIQ, about reaching 12k subscribers on Youtube and I was super excited to share it, but I wanted to wait a little bit until I had reached a little over 12k before celebrating. Would suck if I announced it and then a few people decided to unsubscribe for whatever reason and it dipped me back under 12k. Thankfully that didn't happen.