Welcome to The Evil Dungeon Master's Solo Quests, where I roll solo, no prep, and let the dice write the script. In this series, I take classic RPGs and run them solo using tools like Mythic, GameMaster's Apprentice, and whatever else fits the vibe. The goal? Show you that you don’t need a group to have a killer roleplaying experience.
For this first outing, I cracked open The Batman Roleplaying Game from Mayfair Games. But there’s no Batman here. Instead, Gotham’s got a new problem-solver: Frank Castle.
Yeah. That Frank.
I built Frank’s stats ahead of time, he’s exactly what you’d expect: tactical, brutal, and mission-focused. Microchip? Not in play… yet. I used One-Page Mythic to keep things simple and fast. Works great for this kind of gritty, on-the-fly storytelling.
The session kicks off in the Narrows. Rain. Darkness. Trouble. Frank stumbles across a body in a canal. No blood. No wounds. Just an ID and a set of keys. Then a suited goon shows up to tell him to walk away.
Bad idea.
What follows is a quick fight, a clue involving a golden card from a Russian club, and a van ride into the unknown. There’s more beneath the surface here—connections, questions, and probably a few bodies to come.
If you like crime stories, dark alleys, and one-man justice in a corrupt city, this one’s for you.
Want to hear how it all plays out? Hit play on the episode.
Want to ask questions or talk shop? Email me: askthedm@theevildm.com
Or check out my channel: TheEvilDM on YouTube.
See you in the next one. Gotham’s not getting any cleaner.



