Search This Blog

Monday, November 28, 2016

Slowing things down so you can think...

Sometimes when you are running a game, the players throw you for a loop, or turn left when you totally thought they would turn right. IT HAPPENS. There is no way to determine where the group will go... sure you could have a good idea how they'd react, but you'd never know all the time.

Saturday, November 26, 2016

Starting Session, skip the "getting to know you" part, everyone knows one another.

People always ask me, "why do you always skip the getting together part of the game, or drawing us all in as a group and just saying we all know one another?"

Tuesday, November 22, 2016

SpaceLords of Venus - working away - Fearians Race

Still working away at SpaceLords of Venus, a Space Pulp edition to Mazes & Perils. Here is what my OneNote looks like so far and this is the tab I am working on.

Saturday, November 19, 2016

SpaceLords of Venus - Monster Race Alkmanians



Further diving into the whole, space pulp thing for use with Mazes and Perils, I've designed up this evil world dominating creature, Alkmanian.

Evil to the core, all they care about is themselves and will enslave the Venusians, the Fearians and Earthlings to do their bidding.


Friday, November 18, 2016

Toying with the idea of space pulp game


It's always interested me in doing a expansion of Mazes & Perils to include rules for a "space pulp" type game, you know one, where people could be really warp minded and cruel (like me!).

Tuesday, June 28, 2016

Sneak peek at the next Mazes & Perils Class - The Vile Witch

Here's a sneak peek at what I've been working on and the wonderful editing +Brian Fitzpatrick has been doing with the material I have given him! Big kudos to him for putting it together that looks awesome!



The class overview:
In a world of plenty, there is a ton of refuse. Trash, faith  dregs, and oddments litter the streets, flow downstream, and fill the dark wet nooks and crannies we'd rather choose to forget. For some, however, those spaces are their homes.

Wednesday, June 8, 2016

I was asked "what's my comics pull list look like?"


Today I was talking to a few people on G+ and we were talking about running a superhero game at the next North Texas RPGCON, DC Heroes instantly came to mind when I thought about it. I mean, I grew up playing  the heck out of the game! I loved it to pieces!

Then we got into speaking about what comics might I be inspired by to use while running the game and I said I wasn't sure, I read so many. 

Mostly DC as you can see.

- Evil out!

Tuesday, June 7, 2016

Some folks have been asking what's next for Mazes & Perils.. here's a quick look..

I
Folks have been asking me, what's next now that the new book is out and we all have it? Well there is a few things that are in layout phase right now, such as adventures. 

Monday, June 6, 2016

Introducing the Mazes & Perils G+ Community!

https://plus.google.com/u/0/communities/107218632499740446004

Now that the game is in many fans hands, some people will want to see "what's next?" and this is the place to go for all the information myself and +Brian Fitzpatrick will release.

Sunday, June 5, 2016

The North Texas RPGCon weekend draws to a close..


While I wasn't able to spend upwards of thousands of dollars (yes some folks did during the auctions to get amazing ORIGINAL pieces of art) I did spend a little and grab a few books including winning a silent auction for the Scarred Lands (sealed) gazetteer. Hey its awesome for grabbing ideas for my games!

But I had a great time gaming and podcasting with +Erik Tenkar! Special thanks goes out to DM +Glen Hallstrom for allowing me a spot in his Gangbusters game. I never got to play the game as a kid (I owned it) and finally I was able to play in a quality game. I look forward to a new edition of the game coming out!