SpaceLords of Venus - Monster Race Alkmanians
Further diving into the whole, space pulp thing for use with Mazes and Perils, I've designed up this evil world dominating creature, Alkmanian.
Hit Dice: 3
Attacks: 1 weapon (Alkmanians Phase Rifle, 1d8, Stun)
Armor Class: 6
Damage: 1-8, Tentacle 1-4
Treasure Type: nil
These highly intelligent like creatures speak only with telepathy, standing at 7 foot tall on stilted legs, tentacle like arms and a three-lensed eye. Their main body almost resembles a mushroom like shape when looking at it.
The three-lensed eye allows the Alkmanians to have night-vision and heat vision on top of their normal vision. Their three-lensed eye also allows them to view great distances with a single blink of 1000 feet.
These creatures once lived on a moon orbiting around Venus named Alkman and they remained content living on this moon and never leaving but a war amongst themselves lead to the moon being nearly inhabitable to the Alkmanians. The remaining survivors, bent on domination, need to seek out a new place to live and turned towards Venus, a new planet to conquer and establish colonies on.
Alkmanian Phase Rifle -
Rate of fire - 1 per round
Special - can only be fired by Alkmanian or telepathic creatures.
This Rifle has no actual "trigger" to it, and basically looks like a giant piece of metal to the average person, but in the hands of a Alkmanian, its a deadly weapon control by their telepathic abilities. The rifle will normally only do stun damage, but can be set to kill.