The Crypt Thing 5E Style
Crypt ThingArmor Class 12
Hit Points 58
Speed 50 ft.
|20 (+5)||14 (+2)||14 (+2)||15 (+2)||13 (+1)||11 (+0)|
Senses passive Perception 13
Languages Elvish, Sylvan, Common
Challenge 2 (450 XP)
- Teleport the party and allow them re-appear in separate places in the dungeon, or crypt, normally anywhere from 100 to 1000 feet away, but not in solid objects. They will always land safely on the ground somewhere (hey it could be in the middle of another nest of a creature!)
- Paralysis the party so they can't move.
- Make everyone invisible.