This blog is about gaming, but D&D is top on my list, from D&D 5e, Pathfinder to good old AD&D 1e (where my roots come from!). I'm an Evil DM, I have been for many years, to the point folks enjoy my games and style but fear things in game. Paranoia is great and fuels a lot of awesome roleplaying situations with characters in game. Have a question? Feel free to contact me for advice about 1e, 5e or Pathfinder - ASKTHEDM(@)THEEVILDM(.)COM
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The Evil GM - Dungeon World is in my gaming house.
Just a random image of it, I don't own these, just the core!
So over the weekend, after talking a few people at my local gaming shop, I picked up Dungeon World. I haven't had a real change to play it or even read it, but after watching the folks play it, the game look really smooth and cool as hell.
Sadly the group has no room for me, as they are already 6 players and a GM. While I was sad, I was glad to see a Game Master whom knew his limits for a game, rather then say, "Oh just join us, and we can have fun."
He explained as he took down my number that he was very sorry, but he would contact me when someone dropped out and that he cared about the amount of time each player got at the table and how much time he could hold things together to keep it entertaining.
I can respect that, a lot.
So with a farewell and leaving the gaming store, he gave me a few links to purchase the game pdf and also to start reading up on it.
RPGNOW had the book, so that was easy to remember and it was also easy to remember the SRD site, which I thought was awesome, because I can see how the game works with out having to buy it or waste my time reading fluff.
Sorry folks, I hate getting into a book, reading all the fluff only to find out, I think the system is not to my liking or its not my cup of tea.
Anyhow, here is the website for the SRD in case you want to try out this D&D like game, that's played using only 2 d6's to roll.
Something that has always bugged me in D&D and this dates back to the days of playing D&D in the '80s, but its more of a thing since the "MMO/video gamer generation" (let's go with that for now) has moved into playing D&D, was that all their stats have to be high, and anything less then having a +2 modifier on your stats was a "waste of time".
Another email came into the "Ask a DM" email box, by "Ralph", as that's how it was marked on the email form that asked me a question about Monsters, their stats and encounters. Mostly asking me if I reference the book during a game, hand write them/print them on a sheet a paper. He was having trouble with encounters and wanted to know what's his best option and what should he do to keep it easy for him? also wants to know, when should he throw encounters at his group?
A question was asked to me today (via email at the top) about writing up custom spells and the person was worried about if the spell already existed, not so much to save him time or work, but because he didn't want to be unoriginal in his spell idea.
I said to him to get more information, "if you have an idea in your head, why not just talk to your DM, work with him and make a custom spell to the way YOU like it?"