This blog is about gaming, but D&D is top on my list, from D&D 5e, Pathfinder to good old AD&D 1e (where my roots come from!). I'm an Evil DM, I have been for many years, to the point folks enjoy my games and style but fear things in game. Paranoia is great and fuels a lot of awesome roleplaying situations with characters in game. Have a question? Feel free to contact me for advice about 1e, 5e or Pathfinder - ASKTHEDM(@)THEEVILDM(.)COM
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The Evil GM - Simple Grappling system? (Edition Neutral)
I was messing around with the idea of a quick and dirty grapple system for my games. I wanted something simple enough it can be resolved in a matter of a roll or two but not so simple one side over powers the other.
So I decided to take the method of rolling by taking the attackers d20 roll and adding any Strength bonuses vs. the defenders d20 roll +Strength bonuses as the base.
Then I decided that depending on their size you’d also roll an additional die such as:
·Small – d4
·Medium – d6
·Large – d8
After you roll this secondary die, you minus it off your opponents result total
Example: John is playing a Halfling who gets a d4 secondary die to his roll, while Tim is playing a human who gets a d6 as his secondary die.
·John rolls a 15 + 2 (str mod) = 17
·John rolls d4 and gets a 3
·Tim rolls a 18 +1 (str mod) = 19
·Tim rolls d6 and gets a 2
- - John’s new total is 15 (17 total minus Tim’s d6 roll of 2)
- - Tim’s new total is 16 (19 total minus John’s d4 roll of 3)
Tim is the winner of the grapple.
Now people are most likely saying, well what about if its small vs. Large? I decided that when its small vs. Large the secondary die totals are swapped, giving a small the d8 and the large a d4.
Of course this method is based on humanoids only and should be modified when using other sizes.
Something that has always bugged me in D&D and this dates back to the days of playing D&D in the '80s, but its more of a thing since the "MMO/video gamer generation" (let's go with that for now) has moved into playing D&D, was that all their stats have to be high, and anything less then having a +2 modifier on your stats was a "waste of time".
Another email came into the "Ask a DM" email box, by "Ralph", as that's how it was marked on the email form that asked me a question about Monsters, their stats and encounters. Mostly asking me if I reference the book during a game, hand write them/print them on a sheet a paper. He was having trouble with encounters and wanted to know what's his best option and what should he do to keep it easy for him? also wants to know, when should he throw encounters at his group?
A question was asked to me today (via email at the top) about writing up custom spells and the person was worried about if the spell already existed, not so much to save him time or work, but because he didn't want to be unoriginal in his spell idea.
I said to him to get more information, "if you have an idea in your head, why not just talk to your DM, work with him and make a custom spell to the way YOU like it?"