This blog is about gaming, but D&D is top on my list, from D&D 5e, Pathfinder to good old AD&D 1e (where my roots come from!). I'm an Evil DM, I have been for many years, to the point folks enjoy my games and style but fear things in game. Paranoia is great and fuels a lot of awesome roleplaying situations with characters in game. Paranoia is great and fuels a lot of awesome roleplaying situations with characters in game.
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The Evil GM - Simple Grappling system? (Edition Neutral)
I was messing around with the idea of a quick and dirty grapple system for my games. I wanted something simple enough it can be resolved in a matter of a roll or two but not so simple one side over powers the other.
So I decided to take the method of rolling by taking the attackers d20 roll and adding any Strength bonuses vs. the defenders d20 roll +Strength bonuses as the base.
Then I decided that depending on their size you’d also roll an additional die such as:
·Small – d4
·Medium – d6
·Large – d8
After you roll this secondary die, you minus it off your opponents result total
Example: John is playing a Halfling who gets a d4 secondary die to his roll, while Tim is playing a human who gets a d6 as his secondary die.
·John rolls a 15 + 2 (str mod) = 17
·John rolls d4 and gets a 3
·Tim rolls a 18 +1 (str mod) = 19
·Tim rolls d6 and gets a 2
- - John’s new total is 15 (17 total minus Tim’s d6 roll of 2)
- - Tim’s new total is 16 (19 total minus John’s d4 roll of 3)
Tim is the winner of the grapple.
Now people are most likely saying, well what about if its small vs. Large? I decided that when its small vs. Large the secondary die totals are swapped, giving a small the d8 and the large a d4.
Of course this method is based on humanoids only and should be modified when using other sizes.
A couple of days ago, I took look at a really cool tool for a DM by Nerzagul called, "The Dungeon Master Toolkit". Feel free to go take a look that before reading this, don't worry I will wait. Done? Good! Well today is a follow up, as I found out Nerzugal released a new toolkit on RPGNOW, now named the GAME MASTER TOOLKIT and he's released this new one under the OGL version 1.0a.
Today I am going to take a look at a great resource for DM’s, Nerzugal’s Dungeon Master Toolkit. I’m sure quite a few people already know about this product – Heck it’s a Platinum Best Seller on the DM’s Guild site – but it’s PACKED with 100 pages of juicy goodness for Dungeon Masters of new and old to get something useful out of it.