This blog is about gaming, but D&D is top on my list, from D&D 5e, Pathfinder to good old AD&D 1e (where my roots come from!). I'm an Evil DM, I have been for many years, to the point folks enjoy my games and style but fear things in game. Paranoia is great and fuels a lot of awesome roleplaying situations with characters in game. Have a question? Feel free to contact me for advice about 1e, 5e or Pathfinder - ASKTHEDM(@)THEEVILDM(.)COM
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The Evil GM - Enough Already OSR..
I am growing a little tired of the posts about people defining the OSR, and then arguing about what it TRULY means. After reading this Post here from Tenkar's Tavern I had to laugh and then get annoyed (not at Erik) but at everyone thinking they can define the OSR, thinking they are the "Godfather of the OSR".
No one owns the OSR and there is no real way to define it. It means something different to everyone, but yet it's really the same if you look at.
"Play the game you like, the way you like it."
That's what the OSR is about, its not about this certain game, or that certain game. Its not about just Dungeons & Dragons, its more about capturing the spirit of how games should be played.
The important part of playing roleplaying games is having fun, it seems most people are too hung up on defining what that fun is and then making sure everyone is having the SAME EXACT FUN they are having.
I used to be hard core saying, the OSR is basically anything that was Pre-2000 game wise and that anything after that was just pure crap.
Then I started becoming more active in the community.
I witnessed all the fights, and even joined in on them, hoisting up the flag saying, "They are right!".
Joining in on these battles only caused me to gain enemies and people hating me, instead of all of us holding our dice up together celebrating things.
Then one day it just hit me. I am a dumb fuck. What am I doing?
I am playing games after 2000 and I enjoy them just as much as that game written in the '80s. Why?
Because I realized I am applying the style of playing I learned back then to all the games I played, which basically made all games I was involved with an OSR type game.
Oh Shit Really? That's what OSR means to me, because I realized I was playing the way I wanted to, and I liked it.
Others did too.
Hate me if you want, I don't care. I am here to have fun and just play RPGs.
Something that has always bugged me in D&D and this dates back to the days of playing D&D in the '80s, but its more of a thing since the "MMO/video gamer generation" (let's go with that for now) has moved into playing D&D, was that all their stats have to be high, and anything less then having a +2 modifier on your stats was a "waste of time".
Another email came into the "Ask a DM" email box, by "Ralph", as that's how it was marked on the email form that asked me a question about Monsters, their stats and encounters. Mostly asking me if I reference the book during a game, hand write them/print them on a sheet a paper. He was having trouble with encounters and wanted to know what's his best option and what should he do to keep it easy for him? also wants to know, when should he throw encounters at his group?
A question was asked to me today (via email at the top) about writing up custom spells and the person was worried about if the spell already existed, not so much to save him time or work, but because he didn't want to be unoriginal in his spell idea.
I said to him to get more information, "if you have an idea in your head, why not just talk to your DM, work with him and make a custom spell to the way YOU like it?"