This blog is about gaming, but D&D is top on my list, from D&D 5e, Pathfinder to good old AD&D 1e (where my roots come from!). I'm an Evil DM, I have been for many years, to the point folks enjoy my games and style but fear things in game. Paranoia is great and fuels a lot of awesome roleplaying situations with characters in game. Have a question? Feel free to contact me for advice about 1e, 5e or Pathfinder - ASKTHEDM(@)THEEVILDM(.)COM
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Mazes & Perils Monster: Reanimated Hand
In efforts to make the Mazes and Perils free clone rpg noticed, I've decided to start making up new monsters for use with the game. Of course this monster can be used with any fantasy edition of gaming.
Alignment: lawful Evil
Hit Dice: 7
Attacks: Slam or Trample
Special: See below
Armor Class: 2
Damage: 1-8 or 1-10
Treasure Type: nil
A reanimated hand is a large hand and wrist, normally with a giant fancy ring on its index finger, which it props up as if it was a head while it crawls around on the finger tips.
The origins of the hand and where it came from is unknown, but legends and rumors say it was a hand ripped from an once power immortal that went crazy with power.
The reanimated hand are immune to sleep, poison, paralysis and disease like undead.The Reanimated hand can read and write any and all languages, but can not speak. Reanimated hands have the ability of blind-sight and can sense all opponents around it.
The Reanimated hand, has the ability to slam down on a character like fist squashing a bug doing up to 8 points of damage. The Reanimated had also has the ability to run and trample over its target, much like how a stampede does doing upwards of 10 points of damage.
Something that has always bugged me in D&D and this dates back to the days of playing D&D in the '80s, but its more of a thing since the "MMO/video gamer generation" (let's go with that for now) has moved into playing D&D, was that all their stats have to be high, and anything less then having a +2 modifier on your stats was a "waste of time".
Another email came into the "Ask a DM" email box, by "Ralph", as that's how it was marked on the email form that asked me a question about Monsters, their stats and encounters. Mostly asking me if I reference the book during a game, hand write them/print them on a sheet a paper. He was having trouble with encounters and wanted to know what's his best option and what should he do to keep it easy for him? also wants to know, when should he throw encounters at his group?
A question was asked to me today (via email at the top) about writing up custom spells and the person was worried about if the spell already existed, not so much to save him time or work, but because he didn't want to be unoriginal in his spell idea.
I said to him to get more information, "if you have an idea in your head, why not just talk to your DM, work with him and make a custom spell to the way YOU like it?"