Since people can't seem to understand this...."how can a pokemon be used as creatures for your custom world?"
I went a head and picked a random creature card, and designed one based on the picture and what it says. I came up with a new monster. Of course you can change the picture to make it look a little more interesting, but I just used the card and put it down. This notion of Pokemon for creatures is not my idea, Chrispy originally came up with this idea. So he get's full credit for it. I just rolled with it.
Tepig FREQUENCY: Uncommon NO. APPEARING: 6-18 SIZE: Small MOVE: 30ft ARMOUR CLASS: 6 HIT DICE: 2 ATTACKS: 1 (tackle/rollout) DAMAGE: 1d4/1d6 SPECIAL ATTACKS: None SPECIAL DEFENCES: None MAGIC RESISTANCE: Standard/None LAIR PROBABILITY: 10% TREASURE: Nil INTELLIGENCE: Low ALIGNMENT: Neutral
Tepig are normally found, in groups of 6 or more, roaming around very dense forest areas looking for grass and flowers to eat. Tepig do not show any sign of hierarchy in their group as they seem to just eat and move on. Though the group is very loyal to one another, protecting each other if threatened in anyway.
Tepig will not attack, unless provoked. If attacked, Tepigs will attempt to warn their foe with a tackle, by taking its foe off its feet, doing 1d4 points of damage. If its foe continues its attack, the Tepig becomes more aggressive by using its rollout attack. The roll out attack is similar to the tackle, except that it does 1d6 points of damage as the creature rolls out of the tackle using its claws.
Just wanted to drop a little note that according to the history timeline of our little hobby, TSR released the Advanced Dungeons and Dragons 1st edition Player's Handbook in 1978, June to be precise. Its now 40 years!
"All who travel the forest fear well the cottage of Halia
Whitethorn, a sinister witch who spends her days mixing strange and
powerful potions in her workshop. Her tinctures are renowned for their
arcane properties, but any adventurer seeking her wares is sure to first
find a great deal of danger...Witch's
Cottage is a 5e one-shot dungeon by Jesse Gazic, written for 1st-level
adventurers. The dungeon includes full stat blocks for all encounters
and original maps. Jesse can be reached at jessegazic.com or on Twitter. "
(You can travel here to download it free or donate a small amount if you'd like.)
This adventure (well I want to call it a side quest, because I can see my group blowing through this 7 room adventure in like an hour or less) is awesome and highly recommended to pick up.
The first 3 pages is packed with description of each of the rooms along with how to incorporate this into your game.
The descriptions are enough if you want add a thing or two he…