Thursday, May 20, 2010

Let’s talk experience points…

Photobucket

So I was flipping through the Players Guide and Dungeon Masters Guide for First Edition AD&D, noticing that to gain a level, wasn't easy. This made leveling a major event, not just another, "ok I leveled…", instead, you feel accomplished, and it character meant something to you. I would like to point everyone to a great blog post written about how RPG's should be hard. Check it out, and tell me what you think?

No comments:

Post a Comment

Dungeon Master Journaling, my step by step brainstorming process.

I've been asked a few times how I do my planning for any of the games I do, whether it be AD&D 1e or Marvel. I did a video on w...

What's hot?